class DamTypeClassicSniper extends WeaponDamageType
	abstract;

defaultproperties
{
    DeathString="%k put a hole in %o"
	MaleSuicide="%o shot himself in the foot."
	FemaleSuicide="%o shot herself in the foot."

    WeaponClass=class'ClassicSniperRifle'
    bNeverSevers=true
    VehicleDamageScaling=0.65
    bBulletHit=True
}


